AI Insights · Timothy · July 2024
Top 5 Casual Games on Android in Romania: Q2 2024 Performance
Discover the top performing casual games on Android in Romania for Q2 2024, with insights on downloads, revenue, and active users.
The second quarter of 2024 saw interesting trends among the top casual games on the Android platform in Romania. Here’s a closer look at the performance of the top 5 games, based on data from Sensor Tower.
Subway Surfers from SYBO Games had a dynamic quarter. Revenue experienced a significant spike in mid-May, peaking at approximately $168K, before gradually declining to around $2K by the end of June. Downloads fluctuated, starting at 13.7K in early April, dropping to 5.4K in early May, and then surging to 14.1K by the end of June. Weekly active users (WAU) also varied, peaking at 116.7K in mid-May and ending the quarter at 92.9K.
Coin Master by Moon Active demonstrated steady revenue growth, starting at approximately $180K per week and gradually increasing to around $193K by the end of June. Downloads showed a downward trend, starting at 8.4K in early April and declining to 5.5K by late June. WAU peaked at 115.9K in early May but saw a general decline towards the end of the quarter, finishing at 85.4K.
Tic Tac Toe - 2 Player XO from CDT Puzzle Studio saw a notable increase in downloads, starting at 6.7K in early April and peaking at 14.5K by mid-June. WAU also increased significantly, starting at 56.3K in early April and reaching 78K by mid-June, before a slight decline to 65.5K by the end of the quarter.
My Talking Angela 2 by Outfit7 Limited experienced a varied trend in downloads, starting at 10K in early April, dipping to 5K in mid-May, and then rising to 9.4K by the end of June. WAU showed a gradual decline from 27.2K in early April to 25.1K by the end of June.
8 Ball Pool from Miniclip.com had stable revenue, averaging around $4.2K per week throughout the quarter. Downloads started at 6.2K in early April, peaking at 10.3K by the end of June. WAU showed some fluctuations, peaking at 196.2K in early April and ending at 132.6K by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the casual gaming market on Android in Romania. For more detailed insights and data, visit Sensor Tower.